so thanks to jacksepticeye's video I found this game a few days ago and loved it and I came back just to make a profile so I could comment with some ideas it gave me:
1- if the lab setting were bigger and more ingredients were available, it would be kind of cool if certain containers were breakable or spillable, just to add some "be careful" challenge as you moved. And maybe they have different effects to help or hinder if they splash you or if you drank some. and oh no you just dropped the beaker with your last sample of Exotium, now you're definitely going to shrink all the way...
And if the different chemicals have different effects, you could take a gamble and sip on one of them to see if it's going to maybe give you back a few more inches, or instantly shrink you by a foot...
2- the whole "racing against a physical change that's making your life more difficult" concept is excellent and I think it would work with some other changes as well. Growing too big and breaking beakers or equipment. Gaining weight and moving slower and having a hard time squeezing through smaller gaps. Inflating and starting to float off the ground, better get that stuff mixed before you get stuck on the ceiling! Maybe your character starts turning into a monster, slowly, and loses their mental faculties so ingredients become hard to identify and recipes can't be read properly. Maybe they start getting thinner and thinner until they're intangible and can't pick up objects or use any equipment.
The changes could all be randomized so you don't know what you're going to get at the start of the game until it starts happening. Or maybe you made a mistake with the antidote and fixed your first problem, only to develop a second.
3- Imagine a 2-player co-op mode. One person is the scientist who can properly identify ingredients and understand how to mix them and operate the equipment. The other is the lab assistant/intern who's not great with figuring stuff out yet but they're more nimble and strong at moving objects around. They have to work together to fix the changes happening to one of them, or for extra hardness, BOTH of them. Scientist gets too fat and traps intern in a corner. Intern shrinks down and has to be carried by the scientist, someone blows up and floats by the ceiling and has to be pulled by the other player... and both players could choose to be scientists or lab interns for that extra challenge.
sorry for the wall of text but like there's just so much potential here, if it were a much bigger game with more content I could easily see you guys launching this on Steam or something for $10-15. And I'd buy that shit right away heheh. Had me some fun playing with the different shrinking and speed settings on this. ifyouknowwhatimean.jpeg
This is one of the BEST games I have ever played and it's FREE!!! I spent well over 2 hours just trying different modes and having a blast! 10/10 I would definitely recommend this game to anyone!!
Inside the sandbox on custom difficulty i crank the prccesing steps to 8 but it then dosnt spawen in a notebook making the game impossible to beat. Ive only beaten this once andt hat was beacuse i hadnt used the microwave yet so i used that on my chemical. Either way great game, just fix that plz
Hey! Thanks for making such a cool game! I really enjoyed playing and recording it and the pressure to get all the keys in limited time was also challenging!
I would love some more scenarios using this game mechanic in the future.
Here is the video of me playing it... There were some technical difficulties on my end so apologies for the audio :P
You guys made an AWESOME game here! I like the Custom settings- you can change your character's starting height. This opens up a lot of role-playing possibilities...like 3' 3" tall Vaporeon. DON'T JUDGE ME, OKAY!?
I loved the gameplay, however, when i put all the keys into the antidote processor, i could never move past that stage. Very frustrating as i repeated the game in order to complete it over 15 times. Otherwise great game.
So, what did I think of this game...I did really enjoy the mechanics. It's simple, and yet it's enjoyable to play over and over again. Never had any issues with the game, or bugs when I was playing through it!
Inch By Inch sees you playing a scientest who is shrinking and must race against time to create an antidote to return to normal size. I played this game for my channel on Lab Intern difficulty.
Just played your game on YouTube and it was AWESOME! You guys took such a great idea and made a game that plays so well. I hope y'all get the chance to do more with it and if it grows I hope to play more of it!! Here's the video if you want to see it (If you don't that is perfectly fine!)
I tried to come in as blind as possible, and I had more fun than I expected, even once I started shrinking. I played before the update, so I'm glad that some of the minor user experience complaints I had are already fixed. I'm about to grab the new one, because I've kept playing this game. I went back to easy to get the hang of it, so now I'm working my way up to the highest difficulty.
I love this game, and I've never seen anything quite like it before, making it exceptionally fun. I'd love to see expansions in the future.
This game was super fun and such a creative and interesting idea. I really would love to see more from this like different levels with new tasks or just map changes. Keep up the awesome work!!
In the tutorial? You should find it in one of the drawers on the opposite side of the room - generally, always check all drawers and don't forget to look on the table tops (sometimes I miss the ones just lying around).
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Interesting idea!
AWESOME GAME DUDE !! really loved it i enjoyed making the video and playing the game wasnt the best gameplay but i hope you like it
why is it under the "free" tab when I have to "name my price"?
Because there's the option to pay nothing. Above the prize input field there should be a link: "No thanks, just take me to the downloads"
One of the most original games I've played in a while :)
Love how this game tests both my brain and my adrenaline at the same time. If the lab was bigger, that would make it WAYYY more challenging! :D
so thanks to jacksepticeye's video I found this game a few days ago and loved it and I came back just to make a profile so I could comment with some ideas it gave me:
1- if the lab setting were bigger and more ingredients were available, it would be kind of cool if certain containers were breakable or spillable, just to add some "be careful" challenge as you moved. And maybe they have different effects to help or hinder if they splash you or if you drank some. and oh no you just dropped the beaker with your last sample of Exotium, now you're definitely going to shrink all the way...
And if the different chemicals have different effects, you could take a gamble and sip on one of them to see if it's going to maybe give you back a few more inches, or instantly shrink you by a foot...
2- the whole "racing against a physical change that's making your life more difficult" concept is excellent and I think it would work with some other changes as well. Growing too big and breaking beakers or equipment. Gaining weight and moving slower and having a hard time squeezing through smaller gaps. Inflating and starting to float off the ground, better get that stuff mixed before you get stuck on the ceiling! Maybe your character starts turning into a monster, slowly, and loses their mental faculties so ingredients become hard to identify and recipes can't be read properly. Maybe they start getting thinner and thinner until they're intangible and can't pick up objects or use any equipment.
The changes could all be randomized so you don't know what you're going to get at the start of the game until it starts happening. Or maybe you made a mistake with the antidote and fixed your first problem, only to develop a second.
3- Imagine a 2-player co-op mode. One person is the scientist who can properly identify ingredients and understand how to mix them and operate the equipment. The other is the lab assistant/intern who's not great with figuring stuff out yet but they're more nimble and strong at moving objects around. They have to work together to fix the changes happening to one of them, or for extra hardness, BOTH of them. Scientist gets too fat and traps intern in a corner. Intern shrinks down and has to be carried by the scientist, someone blows up and floats by the ceiling and has to be pulled by the other player... and both players could choose to be scientists or lab interns for that extra challenge.
sorry for the wall of text but like there's just so much potential here, if it were a much bigger game with more content I could easily see you guys launching this on Steam or something for $10-15. And I'd buy that shit right away heheh. Had me some fun playing with the different shrinking and speed settings on this. ifyouknowwhatimean.jpeg
It turns out that I suck at video games.
Damn, failed right away, this concept is really interesting though, i wonder if you could make a full game around this!
Loved this game! & it made me actually use my brain! Not something i do often haha! :D
Excellent game. The concept is just amazing and I never got bored of it! 10/10
whenever i press download it takes me back to the same page does anyone know how to fix this issue
This is one of the BEST games I have ever played and it's FREE!!! I spent well over 2 hours just trying different modes and having a blast! 10/10 I would definitely recommend this game to anyone!!
This is SO MUCH FUN! Mess around with the custom settings to make it crazy! Really great to play with a friend and see who can win first!
I have afew problems:
Inside the sandbox on custom difficulty i crank the prccesing steps to 8 but it then dosnt spawen in a notebook making the game impossible to beat. Ive only beaten this once andt hat was beacuse i hadnt used the microwave yet so i used that on my chemical. Either way great game, just fix that plz
hi
: )
NANI
Hi I watched Alex play it can someone tell me if it's fun to play yourself because I'm not going to download it unless it's fun
AWESOME GAME
There Is A Sandbox Mode (free)
Uhm I got a weird "bug", i guess?
The camera is constantly rotating to the top left, making the game prety much impossible to control.
Does anyone here know how to fix this issue?
[EDIT] The problem fixed itself, Unity had a problem with my Gamecube Controller adapter...
That issue has been reported before, but we haven't found anything yet, I'm afraid!
What are your system specs? Do you have a game controller attached?
CPU: Intel i5-4690
GPU: Nvidia GeForce GTX 960
No Controller attatched
Did you have sandbox mode on? It doesn't play the end dialogue in sandbox mode.
Great original game i enjoyed playing it. really repayable as every round is different. ive never seen a game like this and i love the idea
Hey! Thanks for making such a cool game! I really enjoyed playing and recording it and the pressure to get all the keys in limited time was also challenging!
I would love some more scenarios using this game mechanic in the future.
Here is the video of me playing it... There were some technical difficulties on my end so apologies for the audio :P
You guys made an AWESOME game here! I like the Custom settings- you can change your character's starting height. This opens up a lot of role-playing possibilities...like 3' 3" tall Vaporeon. DON'T JUDGE ME, OKAY!?
I loved the gameplay, however, when i put all the keys into the antidote processor, i could never move past that stage. Very frustrating as i repeated the game in order to complete it over 15 times. Otherwise great game.
When you're desperate for some coffee.
Got stuck in a continuous left spin and upward angle. Thought it was part of the game but guess not. Still fun! 9/10
Played a bit of this on my channel! Was not successful in unshrinking myself, but still had a lotta fun. :P
I took this literally and shrunk myself along with the game in my video. Brilliant game mechanic.
You guys made something smart and fun here.
Itch by ItchSo, what did I think of this game...I did really enjoy the mechanics. It's simple, and yet it's enjoyable to play over and over again. Never had any issues with the game, or bugs when I was playing through it!
Today we take on the role of scientist, where my height is NOT an issue!
Inch By Inch sees you playing a scientest who is shrinking and must race against time to create an antidote to return to normal size. I played this game for my channel on Lab Intern difficulty.
I just made a video of Inch by Inch! The game is awesome, even though I got so mad in this video, its still very fun!
Just played your game on YouTube and it was AWESOME! You guys took such a great idea and made a game that plays so well. I hope y'all get the chance to do more with it and if it grows I hope to play more of it!! Here's the video if you want to see it (If you don't that is perfectly fine!)
This was neat!
I reviewed this.
Click me to read the review.
I really enjoyed playing it!
Hope you dont mind me showing off your work
I tried to come in as blind as possible, and I had more fun than I expected, even once I started shrinking. I played before the update, so I'm glad that some of the minor user experience complaints I had are already fixed. I'm about to grab the new one, because I've kept playing this game. I went back to easy to get the hang of it, so now I'm working my way up to the highest difficulty.
I love this game, and I've never seen anything quite like it before, making it exceptionally fun. I'd love to see expansions in the future.
Glad you enjoyed it! Thanks for checking it out! :D
This game was super fun and such a creative and interesting idea. I really would love to see more from this like different levels with new tasks or just map changes. Keep up the awesome work!!
I dont get it, I couldnt find the clipboard for the code! :(
In the tutorial? You should find it in one of the drawers on the opposite side of the room - generally, always check all drawers and don't forget to look on the table tops (sometimes I miss the ones just lying around).
Love the game, concept is really cool. Really nicely done